A recently discovered patent shows that the US multinational entertainment and media company, Walt Disney, has been approved by the United States Patent and Trademark Office (USPTO) for a “virtual world simulation” patent. The simulator consists of a “three-dimensional (3D) map of the geometry of a real world place.”
Disney’s virtual world simulation game patent follows Bob’s tangled debate about Disney Metaverse
Disney’s interest in the metaverse and blockchain technology came to light recently as a recent patent approved at the end of December revealed the entertainment giant had submitted an application for a “virtual world simulation” concept.
The simulated virtual world patent comes on the heels of a earnings call that Disney CEO Bob Chappk made in November when he made it clear that the company was ready for its “our own” Maytverse stage. Tangle also highlighted that Disney has always been on the cutting edge of technology.
“The Walt Disney Company has a long track record as an early adopter of using technology to enhance the entertainment experience,” Chapek noted during the phone call. The Disney CEO added:
Our efforts so far are just a precursor to when we will be able to connect the physical and digital worlds more closely, allowing for borderless storytelling in our own Disney world, and we look forward to creating unparalleled opportunities for consumers to experience all that Disney has to offer across our products and platforms, wherever they may be. consumer.
Cloning of one of Disney’s 12 theme parks, losing sales from pandemic, Disney says it has no ‘current plans’ to launch the virtual world
US Patent No. 11,210,843 filed by Disney states that a virtual world simulator features a computing protocol that includes a hardware processor and memory for storing program code. The protocol also tracks the user via a computer or mobile device in order to perform actions using a map of the real-world Disney venue architecture.
A controller or mobile device is capable of “simulating a virtual world by matching one or more specified virtual effects to the geometry of a real-world place from the current viewpoint of the tracked moving perspective.”
Essentially, the technology is a clone of one of the 12 Disney theme parks located across the world. The company may be strong in offering a virtual experience to make up for lost revenue from closing theme parks to visitors due to the Covid-19 pandemic.
According to February 2021 statistics, Disney lost $2.6 billion in lost sales during the pandemic and the company recently started turning a profit again in August 2021. However, Disney may keep the VR concept behind, as the company told the Los Angeles Times it “doesn’t have Current plans” to launch the virtual world.
What do you think of Disney’s recently approved patent for the virtual amusement park? Tell us what you think about it in the comments section below.
photo credits: Shutterstock, Pixabay, Wikicommons
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